Welcome to the Oculus Correctional Facility located in the town of Providence. Built in 2074 and designed by Jonathan Bickham, this is a state-of-the-art facility.
This concept for a single-player story-driven game started in early 2014; we spent a few months writing the story, designing the mechanics, and preparing art for the first few scenes.
Its themes included player agency and morality, partly inspired by Steven Pinker’s The Better Angels of Our Nature.
Some early footage is shown here.